See: Description
Interface | Description |
---|---|
MatrixSupport |
Interface for players that have two-dimensional transformation matrix support.
|
Class | Description |
---|---|
Matrix2D |
Implements a 3x3 matrix.
|
Matrix3D |
Implements a 4x4 matrix.
|
MatrixUtil |
Utility class to perform various matrix calculations
|
TransformationMatrix |
Represents a transformation matrix that determines how to map points from one coordinate space
to another.
|
Vector |
Represents a location or point in three-dimensional space using the Cartesian coordinates x, y, and z.
|
Vector3D |
Represents a location or point in three-dimensional space similar to a
Vector , but in
addition, consists of a fourth property w which can be used to represent the angle of rotation. |
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