public interface MatrixSupport
The transformation matrix allows graphical operations like translation, scaling, rotation and skewing.
TransformationMatrix
Modifier and Type | Method and Description |
---|---|
TransformationMatrix |
getMatrix()
Retrieves the current transformation matrix of the player.
|
void |
setMatrix(TransformationMatrix matrix)
Sets the transformation matrix on the player
|
void setMatrix(TransformationMatrix matrix)
matrix
- the transformation matrixTransformationMatrix getMatrix()
Note: Changing the properties of the returned object has no
effect on the transformation matrix of the underlying plugin. You will
have to call setMatrix(TransformationMatrix)
to effect any change.
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